You may expose a dispose() methodology if you should carry out some explicit cleanup when the script is unloaded. This sometimes happens because the method exits, the Gadget is unloaded, or your script get unloaded earlier than a new model is loaded from disk. Sometimes it’s useful to apply some instrumentation in a fully autonomous method, by just loading a script from the filesystem before the program’s entrypoint is executed. Because of this, Gadget will also search for the .config within the mother or father directory on this case. But only if it’s put in a directory named “Frameworks”. Komal…